Privacy Policy
Version: 1.4 · Effective: 25 October 2026 · Controller: the Colony Conquest developer
This policy explains which personal data the Colony Conquest mobile game ("the Game") processes and why, how long it is kept and how you can exercise your rights. Players in Turkey should also read the KVKK Privacy Notice. The Turkish version of this policy prevails in case of conflict.
1. In short
- Single-player mode needs no account. Without an account your progress stays only on your device. If you create an account (guest or email), your single-player progress is also saved to your account (cloud save) so you can continue where you left off when you sign in on another device.
- Online mode uses a guest account or an email account. We only process the data the Game needs to work.
- The Game has no ads, no advertising identifier, no analytics and no tracking tools. We do not sell your data or share it for advertising. We do not track you across apps (no App Tracking Transparency prompt).
- We do not ask for location, contacts, photos, camera or microphone. There is no free-text chat.
- Notifications are optional. Only if you allow them do we notify you about attacks on your cities, danger to your capital and announcements; turn them off in the Game's Settings → Notifications or in your device settings.
- You can delete your account at any time in the app or on the web page.
2. Data we process
| Data | When | Purpose |
|---|---|---|
| Email address and password | If you create an email account | Sign-in. The password is stored on our identity server only as an irreversible hash |
| Guest identity | If you play as a guest | Sign-in. A random identifier and secret generated on your device, not linked to you |
| Player ID, nickname, chosen army, language | In online mode | Showing you in the world, leaderboards |
| Game records | In online mode | World events (conquests, battles), puzzle moves and results, your online ultis and chest. Running the Game, enforcing the rules, preventing cheating |
| Game Center / Google Play Games player ID and display name | If you sign in with your platform account or link your account to it | Automatic sign-in; finding your account when you sign in with the same platform account on another device |
| Single-player progress (cloud save) | If you have an account | Cities you conquered, stars, points, gold, ultis, atlas times and the lives timer. Letting you continue on another device. If two devices have different progress, we read its summary (conquests, stars, points, date) to ask which one to keep |
| Last session time and app version | In online mode | Helping with support, prompting outdated versions to update, preventing abuse |
| Reports, blocks and support requests | If you use these features | Reviewing reports, hiding blocked players' names from you, answering your request |
| Account suspension records | If you break the community rules | Reason, duration and the administrator who acted: enforcing the suspension and reviewing your appeal |
| Acceptance of the Terms | When you create an online account | Recording the version you accepted and when |
| Notification token, platform and notification preferences (quiet hours, groups you turned off) | Only if you allow notifications | Sending attack, capital and territory alerts and announcements to your device. The notification text contains the city name and the attacker's nickname |
| IP address and request logs | Each time you connect to the server | Security, abuse prevention, debugging. Not used to infer your location |
Your settings on the device (sound, haptics, language) stay only on your device. Without an account, single-player progress stays only on your device too.
3. Legal basis
Account, profile and game records are processed to perform our contract with you (the Terms of Use). Security logs and cheat prevention rely on our legitimate interests. Reports and support requests are processed to handle your request. Notifications depend on your device's notification permission: without it no token is collected, and if you withdraw it no notification is sent. We do not rely on consent for any other processing.
4. Who we share data with
- Hosting: Our servers, database and identity server run on a server that only we manage, in netcup GmbH's data centre in Vienna (Austria, European Union). netcup provides the infrastructure and does not access your data.
- Other players: Players in the same online world see your nickname, army, regions and ranking.
- App stores: You download the Game from the Apple App Store or Google Play; their own privacy policies apply. There are no in-app purchases.
- Notification services (only if you allow notifications): Apple Push Notification service on iPhone and Google Firebase Cloud Messaging on Android. They process the device token and the notification text only to deliver the notification. Firebase analytics and crash reporting are not used. As these services operate in the USA and worldwide, this transfer relies on standard contractual clauses.
- Platform sign-in (only if you sign in with Game Center / Google Play Games): to verify your identity we fetch Apple's signing certificate or exchange a one-time code with Google for your player ID. Apple and Google handle this under their own privacy policies.
- Legal obligations: Only on a lawful request from competent authorities.
We do not share data with any other third party.
5. Security
All traffic between the app and the server is encrypted (HTTPS/TLS). Server access is limited to authorised people. Passwords are stored only as hashes. Your sign-in details are kept in your device's secure storage (Keychain on iPhone, encrypted with the Keystore on Android). So that your account is not lost when you change devices or reinstall the Game, the guest identity is backed up encrypted in your own Apple or Google account by iCloud Keychain (if it is on) or Google Block Store; we have no access to that backup. Your password is not stored anywhere.
6. Retention
| Data | Period |
|---|---|
| Account, profile, acceptance of the Terms, last session, suspension records | Until you delete your account (a suspension record then stays unlinked from you) |
| Game records | While the world runs and in its archive. Unlinked from you (anonymous) when you delete your account |
| Reports and support requests | 12 months after they are closed |
| Notification token | Until you sign out, delete your account or the service reports the token as invalid |
| Cloud save (single-player progress) | Until you delete your account |
| Server and request logs (including IP) | 7 days |
| Daily database backups | 30 days |
7. Deleting your account and data
- In the app: Settings → Account → Delete account.
- Without the app: on the Delete Account page with your email and password.
- A guest account can only be deleted inside the app. If you uninstalled the app, you can request deletion with your player ID through the support form.
Deletion immediately removes your sign-in identity, nickname, army, world memberships, online ultis, cloud save, block list and support requests. Single-player progress on your device is not deleted. Your moves in world history remain only in anonymous form. Logs are deleted automatically within 7 days and backups within 30 days.
8. Your rights
You have the right to access, correct and delete your data, to object to processing and to receive a copy of your data. You can change your nickname in the Game. For other requests use the support form. We answer within 30 days. If you are in the European Union you may complain to your local data protection authority; in Turkey, to the Personal Data Protection Board.
9. Children
Single-player mode is suitable for everyone. Online mode is for ages 13 and over. If the age of digital consent in your country is higher (up to 16 in the European Union) and you are below it, you need a parent's permission for an online account. If we learn that an online account belongs to a child under 13, we delete it.
10. Changes
If we change this policy we will publish the new version on this page and announce important changes in the Game. The effective date is shown at the top.
11. Contact
the Colony Conquest developer · Support